Mrz 20, 2008
Call of Duty 4 – Dedicated Server Config
So sieht unsere Server Config auf der Daddelkiste aus:
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//******************************************************************** // Call of Duty 4: Modern Warfare – Dedicated Server Config File //******************************************************************** // Autor: Basti / .basti4k // Website: http://www.ingeniumdesign.de // Datum: Maerz, 2008 // Config-Typ: standard mode, ranked // Version: 1.5 //******************************************************************** //=============================================== // Server Information //=============================================== sets sv_hostname “^3DADDELKISTE^7 – ^1RANKED-Server ^7″ sets _Admin “.basti4k & .str1d3r & Emma & Whisper” sets _Email “info@ingeniumdesign.de” sets _Website “http://stats.ingeniumdesign.de” sets _Location “Germany” sets _Irc “” sets _Mod “modwarfare” sets _ModVer “” sets _ModUpdate “” sets _Maps “all” set scr_motd “^3gude… ! ! !^7″ //============================================== // General Settings //============================================== // Log Settings set g_logsync “2″ // 0=no log, 1=buffered, 2=continuous, 3=append set logfile “1″ // 0 = NO log, 1 = log file enabled set g_log “games_mp.log” // Name of log file, default is games_mp.log set sv_log_damage “1″ // Network options set net_ip “85.131.187.11″ // Set your servers IP address set net_port “28700″ // Set your port number set com_hunkMegs “512″ set net_noipx “1″ // Allow ONLY tcp/ip protocol, player/server communications // Server Network Mode set dedicated “2″ // 0 = Listen, 1 = LAN, 2 = Internet // Master servers // Master servers set sv_master1 “cod4master.activision.com” set sv_master2 “cod4authorize.activision.com” set sv_master3 “cod4master.infinityward.com” set sv_master3 “cod4update.activision.com” set sv_master4 “master.gamespy.com:28960″ set sv_master5 “master0.gamespy.com” set sv_master6 “master1.gamespy.com” set sv_master7 “clanservers.net” set sv_gamespy “1″ // Password Settings set rcon_password “******” // RCON must supply pw to use set sv_privatePassword “” // Private slots, non-public slots set g_password “” //Server password // Player slots setup set sv_maxclients “16″ // MAX server player slots, this is TOTAL player slots seta ui_maxclients “16″ set sv_privateclients “” // Number of private player slots, maxclients – privateclients = public slots // Ping set sv_minPing “0″ // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping “200″ // MAX player ping on CONNECT, any higher and player isnt allowed to connect // Client Download Settings (0=off/1=on) set sv_allowdownload “1″ seta sv_wwwDownload “1″ seta sv_wwwBaseURL “” seta sv_wwwDlDisconnected “0″ // Rate set sv_maxRate “25000″ // FPS set sv_fps “20″ // Drop inactive players set sv_timeout “99999″ set sv_zombietime “1″ set g_inactivity “0″ set g_inactivityspectator “0″ // AntiFlooding Settings set sv_floodProtect “1″ set sv_reconnectlimit “3″ // Anti Cheat Settings set sv_disableClientConsole “0″ set cl_autocmd “0″ set sv_cheats “0″ set sv_pure “1″ set g_banIPs “0″ set g_no_script_spam “1″ set sv_punkbuster “1″ // Temporary Ban duration, in seconds set sv_kickBanTime “60″ // In-game voice communication system set sv_voice “0″ set sv_voiceQuality “1″ set voice_deadChat “0″ set voice_global “0″ set voice_localEcho “0″ set winvoice_mic_mute “1″ // Team-Balance and Voting set scr_teambalance “1″ set g_allowvote “1″ //============================================== // Other Gameplay Settings //============================================== // General set scr_game_allowkillcam 0 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 1 set scr_game_spectatetype 1 // (0-2) Disabled, Team/Players Only, Free set scr_game_forceuav 0 set scr_game_hardpoints 1 // (0-1) i.e. artillery, uav, helicopter // Hardpoints set scr_hardpoint_allowartillery 1 set scr_hardpoint_allowuav 1 set scr_hardpoint_allowhelicopter 1 // Teams set scr_team_fftype “0″ // (0-3) Disabled, Enabled, Reflect, Shared set scr_team_teamkillspawndelay “20″ set scr_team_kickteamkillers “3″ // Player set scr_player_maxhealth 100 set scr_player_suicidespawndelay 0 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 4 // UI set scr_hardcore 1 set scr_oldschool_mw 0 set ui_hud_obituaries 1 set ui_hud_showobjicons 1 //============================================= // Other Settings //============================================= set sv_allowAnonymous “0″ set g_antilag “0″ set g_compassShowEnemies “0″ //============================================= // Gametype Settings //============================================= // First gametype to load… // “dm” – free for all deathmatch // “dom” – domination // “koth” – headquarters // “sab” – sabotage // “sd” – search & destroy // “war” – team deathmatch set g_gametype “koth” // MAPROTATION set sv_mapRotation “map mp_backlot map mp_countdown map mp_bloc map mp_bog map mp_cargoship map mp_citystreets map mp_convoy map mp_crash map mp_crossfire map mp_overgrown map mp_pipeline map mp_showdown map mp_strike map mp_vacant” //entferne Maps: map mp_farm map mp_shipment mp_crash_snow // Deathmatch set scr_dm_scorelimit 150 set scr_dm_timelimit 10 set scr_dm_roundlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 0 // Domination set scr_dom_scorelimit 200 set scr_dom_timelimit 0 set scr_dom_roundlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 0 set scr_dom_waverespawndelay 0 // Teamdeath Match set scr_war_scorelimit “1500″ set scr_war_timelimit “30″ set scr_war_roundlimit “0″ set scr_war_numlives “0″ set scr_war_playerrespawndelay “0″ set scr_war_waverespawndelay “0″ // Sabotoge set scr_sab_scorelimit “5″ // Punktelimit pro Map set scr_sab_timelimit “20″ // Zeitlimit pro Map set scr_sab_roundlimit “0″ // Rundenlimit pro Map set scr_sab_roundswitch “3″ // Anzahl Runden bevor Autoswitch set scr_sab_bombtimer “45″ // Sekunden bis Bombe explodiert (Default 45) set scr_sab_planttime “2.5″ // Legezeit der Bombe (Default 2.5) set scr_sab_defusetime “5″ // Entsch�rfen der Bombe (Default 5) set scr_sab_hotpotato “0″ // Zuf�llige Explosion (0=aus , 1=an) set scr_sab_numlives “0″ // Anzahl Leben (0 = unendlich) set scr_sab_playerrespawndelay “4″ // Verz�gerung bei Wiedereintritt (nur bei mehreren Leben) set scr_sab_waverespawndelay “0″ // Wiedereintritts-Welle (nur bei mehreren Leben) // King of the Hill set scr_koth_scorelimit 500 set scr_koth_timelimit 20 set scr_koth_roundlimit 1 set scr_koth_roundswitch 1 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 0 set scr_koth_waverespawndelay 0 set koth_autodestroytime 60 set koth_spawntime 5 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 60 // Suchen und Zerstoren set scr_sd_scorelimit “20″ set scr_sd_timelimit “30″ set scr_sd_roundlimit “20″ set scr_sd_numlives “1″ set scr_sd_playerrespawndelay “0″ set scr_sd_waverespawndelay “0″ set scr_sd_roundswitch “10″ set scr_sd_bombtimer “45″ set scr_sd_planttime “5″ set scr_sd_defusetime “7.5″ set scr_sd_multibomb “0″ // The following class/perk-settings might not be needed in the default-config! //============================================ // Class/Perk Settings //============================================ // limits the number of players that can choose each class type set class_assault_limit 99 set class_specops_limit 99 set class_heavygunner_limit 99 set class_demolitions_limit 99 set class_sniper_limit 99 // perks set perk_allow_specialty_parabolic 1 set perk_allow_specialty_gpsjammer 1 set perk_allow_specialty_holdbreath 1 set perk_allow_specialty_quieter 1 set perk_allow_specialty_longersprint 1 set perk_allow_specialty_detectexplosive 1 set perk_allow_specialty_explosivedamage 1 set perk_allow_specialty_pistoldeath 1 set perk_allow_specialty_grenadepulldeath 1 set perk_allow_specialty_bulletdamage 1 set perk_allow_specialty_bulletpenetration 1 set perk_allow_specialty_bulletaccuracy 1 set perk_allow_specialty_rof 1 set perk_allow_specialty_fastreload 1 set perk_allow_specialty_extraammo 1 set perk_allow_specialty_armorvest 1 set perk_allow_specialty_fraggrenade 1 set perk_allow_specialty_specialgrenade 1 set perk_allow_c4_mp 1 set perk_allow_claymore_mp 1 set perk_allow_rpg_mp 1 // assault class default loadout set class_assault_primary m16 set class_assault_primary_attachment gl set class_assault_secondary beretta set class_assault_secondary_attachment none set class_assault_perk1 specialty_null set class_assault_perk2 specialty_bulletdamage set class_assault_perk3 specialty_longersprint set class_assault_grenade concussion_grenade set class_assault_camo camo_none set class_assault_frags 1 set class_assault_special 1 // specops class default loadout set class_specops_primary mp5 set class_specops_primary_attachment none set class_specops_secondary usp set class_specops_secondary_attachment silencer set class_specops_perk1 c4_mp set class_specops_perk2 specialty_explosivedamage set class_specops_perk3 specialty_bulletaccuracy set class_specops_grenade flash_grenade set class_specops_camo camo_none set class_specops_frags 1 set class_specops_special 1 // heavygunner class default loadout set class_heavygunner_primary saw set class_heavygunner_primary_attachment none set class_heavygunner_secondary usp set class_heavygunner_secondary_attachment none set class_heavygunner_perk1 specialty_specialgrenade set class_heavygunner_perk2 specialty_armorvest set class_heavygunner_perk3 specialty_bulletpenetration set class_heavygunner_grenade concussion_grenade set class_heavygunner_camo camo_none set class_heavygunner_frags 1 set class_heavygunner_special 1 // demolitions class default loadout set class_demolitions_primary winchester1200 set class_demolitions_primary_attachment none set class_demolitions_secondary beretta set class_demolitions_secondary_attachment none set class_demolitions_perk1 rpg_mp set class_demolitions_perk2 specialty_explosivedamage set class_demolitions_perk3 specialty_longersprint set class_demolitions_grenade smoke_grenade set class_demolitions_camo camo_none set class_demolitions_frags 1 set class_demolitions_special 1 // sniper class default loadout set class_sniper_primary m40a3 set class_sniper_primary_attachment none set class_sniper_secondary beretta set class_sniper_secondary_attachment silencer set class_sniper_perk1 specialty_specialgrenade set class_sniper_perk2 specialty_bulletdamage set class_sniper_perk3 specialty_bulletpenetration set class_sniper_grenade flash_grenade set class_sniper_camo camo_none set class_sniper_frags 1 set class_sniper_special 1 set class_assault_movespeed 0.95 set class_specops_movespeed 1.00 set class_heavygunner_movespeed 0.875 set class_demolitions_movespeed 1.00 set class_sniper_movespeed 1.00 set scr_enable_nightvision 1 set scr_enable_music 0 // Musik während der Map (0=aus , 1=an) set scr_enable_hiticon 1 //============================================ // Execute other Config-Files //============================================ // The following execute-command might not be needed in the default-config! exec weapons.cfgweapons.cfg
// The following weapon-settings might not be needed in the default-config! //********************************************************* // Enables Dropping of Specified Weapon Class //********************************************************* set class_assault_allowdrop 1 set class_specops_allowdrop 1 set class_heavygunner_allowdrop 1 set class_demolitions_allowdrop 1 set class_sniper_allowdrop 1 //******************************************************** // Assault Rifles //******************************************************** set weap_allow_m16 1 set weap_allow_ak47 1 set weap_allow_m4 1 set weap_allow_g3 1 set weap_allow_g36c 1 set weap_allow_m14 1 set weap_allow_mp44 1 //******************************************************** // Assault Attachments //******************************************************** set attach_allow_assault_none 1 set attach_allow_assault_gl 1 set attach_allow_assault_reflex 1 set attach_allow_assault_silencer 1 set attach_allow_assault_acog 1 //******************************************************** // SMG //******************************************************** set weap_allow_mp5 1 set weap_allow_skorpion 1 set weap_allow_uzi 1 set weap_allow_ak74u 1 set weap_allow_p90 1 //******************************************************** // SMG Attachments //******************************************************** set attach_allow_smg_none 1 set attach_allow_smg_reflex 1 set attach_allow_smg_silencer 1 set attach_allow_smg_acog 1 //******************************************************* // Shotguns //******************************************************* set weap_allow_m1014 1 set weap_allow_winchester1200 1 //******************************************************* // Shotgun Attachments //******************************************************* set attach_allow_shotgun_none 1 set attach_allow_shotgun_reflex 1 set attach_allow_shotgun_grip 1 //****************************************************** // LMG //****************************************************** set weap_allow_saw 1 set weap_allow_rpd 1 set weap_allow_m60e4 1 //****************************************************** // LMG Attachments //****************************************************** set attach_allow_lmg_none 1 set attach_allow_lmg_reflex 1 set attach_allow_lmg_grip 1 set attach_allow_lmg_acog 1 //****************************************************** // Sniper Rifles //****************************************************** set weap_allow_dragunov 1 set weap_allow_m40a3 1 set weap_allow_barrett 1 set weap_allow_remington700 1 set weap_allow_m21 1 //****************************************************** // Sniper Attachments //****************************************************** set attach_allow_sniper_none 1 set attach_allow_sniper_acog 1 //****************************************************** // Pistols //****************************************************** set weap_allow_beretta 1 set weap_allow_colt45 1 set weap_allow_usp 1 set weap_allow_deserteagle 1 set weap_allow_deserteaglegold 1 //***************************************************** // Pistol Attachments //**************************************************** set attach_allow_pistol_none 1 set attach_allow_pistol_silencer 1 //**************************************************** // Grenades //**************************************************** set weap_allow_frag_grenade 1 set weap_allow_concussion_grenade 1 set weap_allow_flash_grenade 1 set weap_allow_smoke_grenade 1[ad#posting] An die Server Admins:
set g_antilag "0"
Setzt diesen Wert auf 0 um das nachziehen der Hitboxen zu vermeiden und man die Spieler wieder treffen kann bzw, nicht mehr treffen kann wenn der jenige hinter eine Wand gerannt ist da die Hitbox noch vor der wand ist.
Ist der Wert auf 1 versucht der Server das Lag der Spielers auszugleichen in dem er die Hitbox vom Spieler etwas nachziehen lässt ,die meisten die CS:S spielen wissen von was ich spreche Smile
Beispiel:
Ein Spieler rennt hinter eine Wand aber man kann Ihn trotzdem noch treffen da seine Hitbox nicht so schnell ist ,darum kommt es einem manschmal so vor das man schon hinter der Wand war aber trotzdem getroffen wurde.
2 Kommentare, Kommentar schreiben oder Ping
StoLi
Is ne feine cfg nur is dieser Eintrag ist mist “set g_gametype “koth”” da koth absolut gammlig is
mfg StoLi
Mrz 30th, 2008
basti
bei uns auf dem Server kommt “koth” sehr gut an
Mrz 31st, 2008
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